Nguyen Minh Tam · Vinh Long · Software developer
I am in Vinh Long.
I replace spreadsheets and paperwork.
With software that actually runs.
I am Nguyen Minh Tam, a software developer in Vinh Long: eight years of experience and an MSc in Computer Science with an AI focus. I build web applications for small and mid-sized businesses — tools for stock, orders and paperwork that replace spreadsheets and paper. I do AI work, and I build games in Unreal Engine 5.
Checkable
- Experience
- 8 years of software development
- Qualification
- MSc Computer Science — AI focus (ML / NLP / CV)
- University
- Can Tho University
- Based in
- Vinh Long, Vietnam
My GitHub account is public. Open a repository, read the real code, and reach your own conclusion — before you ever call me.
Public source codeThe real problem
Your competitor is not another software company. It is Excel.
In a small or mid-sized business in the Delta, a system usually starts as one spreadsheet, a paper ledger, and a Zalo group. Those things work — until they stop working.
One spreadsheet, many versions
When three people edit the same file, you get three different answers to the same question — and nobody knows which one is right.
Stock levels live in one person's head
What was bought, what is left, what expires when — the answer is in someone's memory. When they leave, the numbers leave with them.
Paperwork travels outside the system
Invoices, delivery notes, certificates of origin get sent over Zalo, printed, and filed somewhere. When you need to trace one back, you start from zero.
What I do
Three lines of work
These three are everything I do. I do not take work outside them.
01
Web applications & internal tools
A working tool instead of spreadsheets and paper: stock, orders and documents, with an account per person, running on your own server.
Starting from
from VND 25,000,000
02
AI for one specific process
One narrow AI feature that actually runs: reading invoices, finding facts in your documents, or answering the question that repeats every day. I measure accuracy before handover.
Starting from
from VND 50,000,000
03
Game & 3D work — Unreal Engine 5, C++
A line of work I am building out: gameplay, the Gameplay Ability System, and C++-driven characters in Unreal Engine 5.
Starting from
from VND 90,000,000
These are indicative starting points for the smallest viable scope in each line — not quotes. A real number only gets fixed once I have read what you actually need.
See all services and pricingWhy me
You talk to the person who writes the code, and you can read that code
No project-management layer, no handoff, and nothing that has to travel through another person before it reaches you.
The person you call is the one typing
Your requirement is not relayed by a manager before it gets built. The person who understood it is the one at the keyboard.
My work is open for you to check
Every repository is public. You read real code, form your own view, and only then decide whether to work with me.
I am right here
Vinh Long, not an office on another continent. Meet in person, watch the system run on your own machine, same timezone.
And I work alone
I take at most two build projects at a time. Take on more and one of them gets worse work. I do not staff a team, I do not do staff augmentation, and I do not offer 24/7 on-call.
What is new, and what is already built
New — Unreal Engine 5 & C++ game work
This is a direction I am opening up, not a list of finished games. I am saying so now so you can weigh it, not after you have signed.
In development — applied AI
My AI work is applied research in progress; my MSc focuses on machine learning, NLP and computer vision. What I sell is the integration, the measurement and the operation — not a pre-trained model.
Commitments
What you are entitled to demand
- A contract and a VAT invoice: I am a registered household business. You sign with a named party that has a tax code, and I issue a VAT invoice for each payment stage.
- The code is yours: you own the entire source of your project from the start, not from handover onwards.
- Written scope and a fixed price: nothing starts without a scope document, and the price is agreed before I write the first line.
- Paid by milestone: you see a working build at each milestone, and you pay for that part.
- Complete handover: the full source and documentation move into your accounts. I do not keep a copy.
- I will say no: if I think your project should not be built, I will say so, and I will say why.
Open a repository before you call me
I have no client names to put on this page, and I am not going to invent them. What I can offer instead is public source: a NestJS API with JWT and Swagger, a C++ game in Unreal Engine 5, and the rest.
See github.com/ngmitamStart with a thirty-minute call
Describe your problem in a few lines. I will tell you plainly what I can do, what I cannot, and what it starts at.